
Vincent Vallos
GAME DESIGNER & DEVELOPER
gAME dEVELOPMENT
SKILLS AND KNOWLEDGE LEVEL
UNREAL ENGINE 4
80%
UNITY
90%
GAMEMAKER 2
60%
MAYA
80%
BLENDER
60%
ANIMATIONS
70%
RIGGING
70%
ART ENGINE PIPLINE
80%
lEVEL DESIGN
95%
QUEST DESIGN
85%
NARRATIVE
85%
PERFORCE
85%
UNITY COLLAB
80%
PRODUCTION
90%
SCRUM
80%

PORTFOLIO
LATEST WORK. SEE MORE >



My path
ONGOING
3D HORROR GAME
Project Lead
This is a solo project that I started right out of school. It's a dream game but also serves to help my understanding in Unreal Engine 4 and to fully master its art pipeline.
CURRENT
SHOOTING RANGE GAMES
Designer / Level Designer
A group of DePaul University Alumni and myself are creating mini games for a live gun range.
2018-2021
GRADUATED FROM
DEPUAL UNIVERSITY
Bachler's of Science in Computing and Digital Media
DePual taught me how to understand games, even after i had been playing them for years. It provided many outlets to creating projects and meeting new people, which enhanced my skills as a game designer.
2019-2021
DEPAUL'S ORGINAL GAME STUDIO (D.O.G.S)
QUEST DESIGN/CHARACTER DESIGN
First studio experience with more than 40 developers working on one project. I worked alongside level designers to create a series of quests that served as tutorials for the game’s mechanics, as well as contextualize the games’ themes.
2015-2018
GRADUATED FROM
MORAINE VALLEY
Associate's Degree
I left Moraine with two important things; my associate's degree, and an understanding that I wanted to create games as my career.
2004
PLAYED MY FIRST GAME
HAVE TO START SOMEHWERE
I didn't know it at the time, but shooting asteroids hurtling towards my lonely ship, sparked a sensation that would launch my gaming career.

CONTACT
Please reach out for any questions or comments, thank you.
Email: vincevallos1@yahoo.com
Phone: 1(815)549-1348
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